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With these gathered objects you can build shelters (cozy!), impressive moving Vehicles (vroom!), and machines (aw yes!) that will help you survive all the treacherous adventures ahead of you. Scrap Mechanic is an all-new creative multiplayer sandbox game where you explore, scavenge and collect objects from all over a wide-open interactive world.
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Gas Engines and Electric Engines will require and consume fuel ( Gasoline and Batteries, respectively). Spudguns and Mountable Spudguns will require and consume Potato ammo. These commands are only available in Challenge Mode. Not specifying an ID completes all quests. Not specifying an ID activates all quests. Start a level raid at player position at wave in hours.Ĭreates path nodes at potato hits in overworld and links to previous node Spawns a green Chest containing 20 Banana Seeds, 20 Blueberry Seeds, 20 Orange Seeds, 20 Pineapple Seeds, 20 Carrot Seeds, 20 Redbeet Seeds, 20 Tomato Seeds, 20 Broccoli Seeds, 20 Potato Seeds, and 50 Soil Bags.Īll hostile units will be made aware of the player's positionįull list of valid names: 'here', 'start', 'hideout' Spawns a yellow Chest containing 10 Bananas, 10 Blueberries, 10 Oranges, 10 Pineapples, 10 Carrots, 10 Redbeets, 10 Tomatoes, 10 Broccoli, 5 Sunshakes, 5 Veggie Burgers, 5 Pizza Burgers, 5 Revival Baguettes, 5 Woc Milk, and 5 Woc Steak. Spawns a blue Chest containing a Vacuum Pump, 10 Vacuum Pipes, and 5 Vacuum Pipe Corners. Spawns a black Chest containing 5 Sunshakes, 512 Scrap Wood Blocks, 256 Scrap Metal Blocks, 20 Glass Blocks, 10 Component Kits, 20 Gasoline, 20 Circuit Boards, 20 Chemicals, 20 Corn, 20 Pigment Flower, 15 Soil Bags, 10 Carrots, 10 Tomatoes, 20 Tomato Seeds, 20 Carrot Seeds, and 20 Redbeet Seeds. Spawn a starter kit for starting at mechanic station Spawns an orange Chest containing a Scrap Gas Engine, a Scrap Driver's Seat, a Scrap Seat, 4 Scrap Wheels, 6 Bearings, a Gas Container, 60 Gasoline, 512 Scrap Wood Blocks, 512 Scrap Metal Blocks, and 512 Scrap Stone Blocks. Imports blueprint $SURVIVAL_DATA/LocalBlueprints/.blueprint Not specifying a name spawns the old male playermodel.įull list of valid names: 'tree', 'stone', 'soil', 'fencelong', 'fenceshort', 'fencecorner', 'beehive', 'cotton'Įxports blueprint $SURVIVAL_DATA/LocalBlueprints/.blueprint Spawn a unit: 'woc', 'tapebot', 'totebot', 'haybot'įull list of valid names: 'woc', 'tapebot', 'redtapebot', 'totebot', 'haybot', 'worm', 'farmbot' Sets the time of the day as a fraction (0.5=mid day)ĭisable time progression and set time to daytime Removes the ability to remove globally restricted objects.Įnables the standard Survival Mode inventory.Įnables an inventory similar to Creative Mode inventory, but with all Survival Mode items and objects available. Unrestrict interactions in all warehouses Respawn at last bed (or at the crash site)Įnables the ability to remove globally restricted objects.
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Gives the specified amount of Glowsticks. The descriptions listed are the official in-game help descriptions (which may contain mistakes). These commands are only available in Survival Mode with Dev Mode enabled. When used with a command name parameter, displays the description for that command. These commands can be used in any gamemode.